Archive for August, 2007

The site so far…

Wednesday, August 8th, 2007

There are a lot of things that I personally want for the site. I want for instance to be able to build somewhat of a sense of community. I might install a forum for that purpose later. However, for the long term range, I want to get it up and going. I’m looking for some help from some of my close friends (mainly Fidel and Dusty) to help me fill the site and also find a balance on everything. I have a hard time deciding on what template I wanna use, although I realize that no matter what template I choose, it will be heavily modified.

On the short term range I’m looking forward to posting and reading all kinds of articles. I hope to have more tutorials on everything (leveling, soloing specific bosses or instance, etc) I also want to build a macro section. That will take a bit of time since I want to be able to catalog the macros by patch number. That will allow me to sort them and later remove old an outdated macros that don’t work due to patch updates.

So hopefully I’ll get it up and running soon!

Good night for now!

/end

The Wrath of the Lich King

Friday, August 3rd, 2007

And so, the expansion is officially announced…

World of Warcraft: Wrath of the Lich King
<Update from Gameriot.com (pop-up)>

http://www.gameriot.com/news/4086/BlizzCon-Footage-WoW-Expansion/

<Update from 1up (popup)>

New Hero Class: Death Knight
World of WarCraft’s first Hero Class is a plate-wearing tank/DPS hybrid that works a little something like this: When players hit level 80, they’ll be able to embark on a quest (similar in difficulty to the Warlock’s epic mount quest, back before the level cap was raised to 70) that unlocks the ability to create a Death Knight character. The Death Knight starts at a high level (somewhere around 60 or 70, though Blizzard isn’t certain yet), so you won’t have to grind your way back up all over again. It’s intended as an alternative, advanced class for end-game use only.

Rather than using rage, energy, or mana, Death Knights have a special “rune sword” displayed beneath their health bar, onto which the player can etch six different runes (choose between Frost, Blood, and Unholy). Different abilities require different mixes of runes, and using abilities consumes the requisite runes until a cooldown timer causes them to be available again. Stuff like talents, spells, and other specifics are still being finalized. So are key questions like what races can be a Death Knight (start a Gnome petition now) and whether unlocking the Hero Class on one server means you can create a Death Knight on any server.

FAQ for World of Warcraft: Wrath of the Lich King

What are the features of the new expansion?

Wrath of the Lich King builds on the rich foundation established in World of Warcraft and The Burning Crusade, providing a wealth of new content for players to explore. The harsh, forbidding continent of Northrend, home of the Lich King and his undead minions, will be uncovered on the world map, and to contend with the new challenges found there, players will be able to advance to level 80, acquiring potent new abilities and talents along the way.

In addition, Wrath of the Lich King will introduce the death knight hero class to World of Warcraft. Once certain criteria are met, players will be able to create a new death knight character, which will start at a high level. Furthermore, player-vs.-player battles will reach a new level of intensity with the addition of siege weapons and destructible buildings, not to mention a new battleground. There will also be an abundance of new quests, dungeons, monsters, items, and recipes — as well as a new profession, inscription — for players to try out. The expansion will include some additional character-customization options for players as well. We’ll be going into more detail on all of these features in the months ahead.

<read more ahead>
How will the death knight class fit into the game?

The death knight combines martial prowess with dark, necromantic
energies. Players might be familiar with the death knight from
previously released Warcraft games — most recently, in the campaigns
for Warcraft III: Reign of Chaos and the Frozen Throne expansion, the
former paladin Arthas became a death knight and wreaked havoc across
Azeroth and Northrend before fusing with the spirit of Ner’zhul to
become the Lich King. The death knight is the first hero class in World
of Warcraft; once certain criteria are met, players will unlock the
ability to create a new death knight character, which will begin play
at a high experience level. We’re currently exploring various options
for how the death knight will play and the types of abilities at its
disposal, and we’ll be revealing more information about this new class
as we get further along in development.


Will the death knight have any abilities from previously released Warcraft games?

The way we portrayed death knights in past Warcraft games is certainly
a source of inspiration, but we are still determining how best to
capture that feel within the mechanics of World of Warcraft, and
haven’t made any final determinations on specific abilities.


What role will the death knight play in groups and raids?

In general terms, the death knight can be considered a type of class
that combines damage dealing and tanking, but naturally it will have an
array of unique abilities as well.


What races will be allowed to play death knights?

We haven’t yet made a final determination about which races can be
death knights. However, the class will be available to both the
Alliance and the Horde.


Will there be additional hero classes in the future?

Yes, we do intend to add more hero classes in the future, but right now our focus is on the current expansion.


What is the story background of the expansion?

Players last visited Northrend in the Warcraft III expansion, when
Arthas Menethil fused with the spirit of Ner’zhul to become the Lich
King, one of the most powerful entities in the Warcraft universe. He
now broods atop the Frozen Throne, deep in Icecrown Citadel, clutching
the rune blade Frostmourne and marshaling the undead armies of the
Scourge. In Wrath of the Lich King, the greatest champions of the
Alliance and the Horde will do battle with the Scourge amid Northrend’s
howling winds and fields of jagged ice, and ultimately face the Lich
King himself.


Will players actually get to encounter Arthas himself?

Players will be skirmishing with the minions of Arthas from the moment
they set foot on Northrend. He will be a constant presence as players
progress through the expansion content — which will culminate in a
showdown with the dread Lich King himself.


Can you discuss some of the new talents and abilities that will be available from level 70 to level 80?

As with character advancement up to level 70, players will gain access
to an array of potent and exciting new abilities and talents as they
make their way from level 70 to level 80. However, it’s still too early
to get into specifics on these.


How long will it take to advance from level 70 to level 80?

We were pleased with the pacing from level 60 to level 70 in The
Burning Crusade, and we intend to take a similar approach to pacing
character advancement in Wrath of the Lich King. However, the specific
amount of time that it will take players to reach level 80 will vary
widely based on play style.


What can you reveal about Northrend?

The first area of Northrend we’re showcasing is the Howling Fjord, a
region of grasslands overlooking massive cliffs at the southeastern
edge of the continent. This, along with the Borean Tundra, is the front
line of the war against Arthas, and players will come face to face with
his minions as soon as they set foot on Northrend. Eventually, as
players progress further, they will explore the Grizzly Hills,
Dragonblight, and more. We’ll be showing off some of these new areas in
the months ahead.


What’s the level requirement to enter Northrend?

Players of any level who have purchased the expansion can visit
Northrend. However, all of the content is designed for players level 68
and up.

How many new dungeons will be in the expansion?

The first dungeon players will enter is Utgarde Keep, which is intended
for five players around level 70. Utgarde is inhabited by the Vrykul, a
Viking-like race bent on proving their strength to the Lich King, who
will raise the most worthy of their warriors to serve him beyond the
grave. We intend to provide a variety of dungeons comparable to that in
The Burning Crusade and will be revealing more details about some of
these in the months ahead.


Do you plan to continue with the 25-player model for raids?

Yes, we’ve been pleased with the tactics, intensity, and variety of the 25-player raid model, and plan to continue with it.


In what ways will players be able to further customize their characters in the expansion?

In addition to the numerous new character-customization options that
will be available with all of the new weapons and armor added by the
expansion, we’ll be offering some fun ways to alter both existing and
new characters with regard to dances and hairstyles, but we’re not
ready to go into more detail just yet.


What can you reveal about the new profession coming with the expansion?

Inscription allows the player to permanently enhance their spells and
abilities and to create mysterious items of power to use, trade, and
sell.


What can players expect with regard to player-vs.-player combat in the expansion?

Players will be able to take control of siege weapons and use them to
destroy opposing buildings, adding a new layer of complexity to PvP
battles. Naturally, we’ll be providing some fun places to put these new
tools to good use, and we’ll be revealing more information about them
in the months ahead, in addition to the new battleground content being
added.


Can you give a sneak peek at the new recipes and items in the expansion?

There will be hundreds of new recipes and thousands of new items
available, but we’re not ready to discuss specific examples just yet.


How many zones will be in the expansion?

Northrend will be roughly equivalent to Outland in terms of size and scope.


Will there be any new cinematic scenes?

Yes, our cinematics department is hard at work preparing a new intro movie for the expansion.

Release/Availability


Do you need to own the expansion to play with friends who have it?

There will be many aspects of the expansion that will be available to
all players. However, in order to experience certain content, such as
Northrend, or be able to play as a death knight, players must purchase
the expansion.


Will there be an open beta test of the expansion?

We have not yet determined whether the expansion will require an open
beta test. If we do decide to conduct a beta test, details will be
posted on the official World of Warcraft website once we’ve gotten
further along in the development process.


When will the expansion be released? How much will it cost?

We have not yet announced a release date for the expansion set.
However, we expect to announce further details, including the release
date and price, on our community website in the months ahead. Please
stay tuned to [link] for more information.


Will there be a collector’s edition?

We have not yet made any determination about whether there will be a
collector’s edition of Wrath of the Lich King. We’ll be announcing
details such as this closer to release.


Will a Mac version be available simultaneously with the PC version?

Yes. As with all of our games, Wrath of the Lich King will be
compatible with and optimized for both the Windows and Macintosh
platforms.


What are the system requirements?

We’ll continue to ensure that the game is playable on a wide range of
hardware. However, we have not made a final determination on the system
requirements as yet.


Will the expansion be released globally at the same time?

We recognize that players throughout the world will be eager to
experience all of the new content being added with Wrath of the Lich
King, and we will make every effort to release the expansion
simultaneously worldwide. However, there’s always the possibility that
unforeseen circumstances could delay the launch in any given region.
We’ll share the launch timing with players in each region as soon as
the plans have been finalized.


What is the ESRB rating for the expansion?

The expansion has not yet been rated by the ESRB. However, we
anticipate that it will receive the same rating that the original World
of Warcraft received — “Teen.”

I will post more info as I find it.